Either Frank, Jeffry, JR or Samm survived the final Duels of Destiny to become the next Time Lord (or something) in the season finale of SyFy’s Opposite Worlds.
Most of this episode is made of recaps and Interviews of Eternity, which means my DVR fast forward is getting a good workout. I was able to catch up with the show in real time during the commercial breaks on Survivor…seriously.
Before the first Duel of Destiny, we learn that Frank won the Protected vote, so he gets a bye to the final Duel. Jeffry, JR and Samm have to do a Q&A Duel of Destiny. It’s just like an HoH quiz on Big Brother, where there are two choices (Epoch and Chronos in this case) and Luke Tipple-bot asks six questions. Whoever has the most correct answers wins. Fast forward: JR wins.
More Interviews of Eternity/recaps. Then it is on to the giant setpiece which has been in the background the entire episode. Frank and JR have to leap up platforms like the Mario Bros., then drop down through nets of bungee cords. At the bottom, they’ll unhook from their safety harnesses and run over to a Ker-plunk puzzle. Once the globe in the puzzle is released, the player has to take it with him up a cargo net, drop it in a coin slot, and release the Opposite Worlds trophy to claim the $100,000 prize.
If you think this challenges sounds like it would favor someone who, I dunno, fights fires: you would be right. Frank and JR are even for the most part through the bungees, but Frank gets to the puzzle first, solves it, and has zero trouble with the cargo net before winning. He fails in trying to rip off his shirt again. Congratulations, SyFy, you got the winner you wanted, even though the audience was at best lukewarm toward him until no better option was available.
Was this show a waste of time? Perhaps. Having quit Big Brother after the first episode last summer, it was nice to revisit a game with a lower budget and even lower stakes. Opposite Worlds tried to compress too much in too little time, but there isn’t enough game to make this last any longer than six weeks. Perhaps if the show spread out it’s twice-a-week episodes, say Monday and Thursday, there could be more relevant content in both episodes. Were I not writing about this show, I probably would have dropped it, but it did get more interesting as the season progressed. There could be a good show here, but if SyFy doesn’t learn from the mistakes of history, they will be doomed to repeat them in a second season.